so ive been playing BF4 for a while and the other day i got to thinking what i personally would like to see as a map in a Battlefield game, and i would have to say, for me the perfect map would be a 50 storey building, i think this would allow a much more tactical game to be played, so i downloaded unity and i will begin work on a demo of what i want to see, things such as working elevators, both freight and passenger, with the ability to cut the power to those elevators, the ability to abseil down the elevator shafts, entry into the elevator cars from the top (just like in a real elevator car) control over the sprinkler system, lights, doors and so on, i think if done right this could make for a very intense map, aqs someone pointed out it would probably invoke some judge dredd re-enactments, i would welcome any and all ideas for features to include with the end result being to present it to dice as a community map request.
i have never used Unity before, so it may take a little while to get to grips with it, but im not trying to create a fully working map, just a visualization, let me know what you think , could be fun.
i have never used Unity before, so it may take a little while to get to grips with it, but im not trying to create a fully working map, just a visualization, let me know what you think , could be fun.
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