Mistakes Found in the Latest GTA 6 Trailer

Many of us consider the GTA 6 trailer to be a masterpiece, but there are seven glaring issues with the trailer. How many of them did you spot before we released this list?

Missing wind physics on Lucia’s hair that doesn’t match the speed of the car.

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Visible polygons on Lucia’s arm and seat due to low-resolution textures.

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The barrels hit by the car have a duplicated appearance of damage.

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Missing necklace shadow and the hair appears grainy/pixelated.


Clothes clipping through the character model.

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Missing shadow of NPCs on the left side and 2D storefront that doesn’t seem enterable.

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Poorly rendered NPC and other distant NPCs standing on the water.

Poorly rendered road.

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Duplicated NPC models in different scenes that might also be on purpose.

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The distant streetlight is unrendered, but its light is still visible on the ground.


The water at the back of this shot is missing its reflections, unlike the water at the front.


Repeating window patterns.

Grass and shadows getting drawn into existence as the camera gets closer.

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Ambient occlusion issue with Stefanie’s teeth, which are missing the shaded appearance despite her mouth being almost closed.

All the mistakes above prove that Rockstar uses in-game footage not CGI, and it will only get better as the game gets closer to launch.

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